One Tyranid Warrior or Genestealer operative can be upgraded to a Leader, and the Tyranid Warrior fire team offers the option to take either Fighters or Heavy Gunner, with a max of one of those per fire team. Each of these fire teams provides access to a minimum of two Tac Ops categories, and the faction has access to all four categories.
This latter team provides access to Hormagaunts and Termagants, and is limited to one per Kill Team. The Tyranid Warriors come in teams of three, Genestealers teams of five, and Tyranid Swarms teams of eight, with a Group Activation of 2. Team StructureĪ Hive Fleet Kill Team consists of two Fire Teams chosen from the following list:
Tyranids combine the simplicity of Necrons with some of the best ploys, equipment, and raw stats available, making them one of the better compendium teams. Tyranids don’t have their own bespoke kill team yet – they’re still saddled with a Compendium entry – but they do have some fairly unique qualities and rules that cause them to stand out in Kill Team.